JavaScript中的生活游戏-使用表
Game of life in JavaScript - using Table
我用JavaScript和HTML表完成了Conway的《人生游戏》的编码
逻辑表中的单元格将被分配唯一的id's
,并根据id
进行操作(基于4条规则)
你可以在Codepen找到工作代码,或者我把代码放在下面
问题是,它可以很好地处理任何数量的行和9列,如果给定超过9列,它们就不会是唯一的id's
,所以它以不希望的方式工作
Query是我可以为整个表分配唯一id的一种方式
代码块tableInitialization
是初始化部分。
(function(){
$(document).ready(function(){
var column = "", appendRow = "", inc = 1, selectedCells = [], toRemoveClass = [], toAddClass = [], maxValue;
var tableInitialization = function(noOfRow, noOfColumn){
for(var row=1; row<=noOfRow; row++){
for(var col=1; col<=noOfColumn; col++){
column += "<td id =" + inc+col + "> </td>";
}
appendRow += "<tr>"+column+"</tr>";
column= "";
inc++;
}
$(".table").append(appendRow);
};
$("#submit").click(function(data){
var noOfRow = parseInt($("#rowNo").val());
var noOfColumn = parseInt($("#columnNo").val());
maxValue = parseInt(noOfRow.toString() + noOfColumn.toString());
if(isNaN(noOfRow) || isNaN(noOfColumn)){
alert("Please enter number");
} else {
tableInitialization(noOfRow, noOfColumn);
$("#container").hide();
$("td").click( function(data){
selectedCells.push(parseInt(this.id));
$(this).addClass("valid");
});
}
});
var checkAgain = function(selectedCells){
var check = 0, toBeReplaced = [], inArray = [], livingCell;
var currentNumber = 0;
var north, northEast, East, southEast, south, southWest, west, northWest;
for(var i=0; i<selectedCells.length; i++){
check = 0;
currentNumber = parseInt(selectedCells[i]);
if($("#"+(currentNumber)).hasClass("valid")){
livingCell = true;
} else {
livingCell = false;
}
if(currentNumber > 0 && currentNumber < maxValue){
/*North*/
if((currentNumber-10) > 0 && (currentNumber-10) < maxValue){
if($("#"+(currentNumber-10)).hasClass("valid")){
check ++;
}
}
/*North East*/
if((currentNumber-9) > 0 && (currentNumber-9) < maxValue){
if($("#"+(currentNumber-9)).hasClass("valid")){
check ++;
}
}
/*East*/
if((currentNumber+1) > 0 && (currentNumber+1) < maxValue){
if($("#"+(currentNumber+1)).hasClass("valid")){
check ++;
}
}
/*South East*/
if((currentNumber+11) > 0 && (currentNumber+11) < maxValue){
if($("#"+(currentNumber+11)).hasClass("valid")){
check ++;
}
}
/*South*/
if((currentNumber+10) > 0 && (currentNumber+10) < maxValue){
if($("#"+(currentNumber+10)).hasClass("valid")){
check ++;
}
}
/*South West*/
if((currentNumber+9) > 0 && (currentNumber+9) < maxValue){
if($("#"+(currentNumber+9)).hasClass("valid")){
check ++;
}
}
/*West*/
if((currentNumber-1) > 0 && (currentNumber-1) < maxValue){
if($("#"+(currentNumber-1)).hasClass("valid")){
check ++;
}
}
/*North West*/
if((currentNumber-11) > 0 && (currentNumber-11) < maxValue){
if($("#"+(currentNumber-11)).hasClass("valid")){
check ++;
}
}
if(livingCell){
if(check === 0 || check === 1 ){
if(toRemoveClass.indexOf(currentNumber) == -1){
toRemoveClass.push(currentNumber);
}
}
if(check == 4 || check == 5 || check == 6 || check == 7 || check == 8 ){
if(toRemoveClass.indexOf(currentNumber) == -1){
toRemoveClass.push(currentNumber);
}
}
if(check == 2 || check == 3){
if(toAddClass.indexOf(currentNumber) == -1){
toAddClass.push(currentNumber);
}
}
} else {
if(check == 3){
if(toAddClass.indexOf(currentNumber) == -1){
toAddClass.push(currentNumber);
}
}
}
}
}
};
var gol = function(selectedCells){
var check = 0, inArray = [];
var currentNumber = 0, livingCell;
for(var i=0; i<selectedCells.length; i++){
toBeReplaced = [];
check = 0;
currentNumber = parseInt(selectedCells[i]);
if($("#"+(currentNumber)).hasClass("valid")){
livingCell = true;
} else {
livingCell = false;
}
if(currentNumber > 0 && currentNumber < maxValue){
/*North*/
if((currentNumber-10) > 0 && (currentNumber-10) < maxValue){
if($("#"+(currentNumber-10)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber-10)) == -1){
toBeReplaced.push(currentNumber-10);
}
}
/*North East*/
if((currentNumber-9) > 0 && (currentNumber-9) < maxValue){
if($("#"+(currentNumber-9)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber-9)) == -1){
toBeReplaced.push(currentNumber-9);
}
}
/*East*/
if((currentNumber+1) > 0 && (currentNumber+1) < maxValue){
if($("#"+(currentNumber+1)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber+1)) == -1){
toBeReplaced.push(currentNumber+1);
}
}
/*South East*/
if((currentNumber+11) > 0 && (currentNumber+11) < maxValue){
if($("#"+(currentNumber+11)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber+11)) == -1){
toBeReplaced.push(currentNumber+11);
}
}
/*South*/
if((currentNumber+10) > 0 && (currentNumber+10) < maxValue){
if($("#"+(currentNumber+10)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber+10)) == -1){
toBeReplaced.push(currentNumber+10);
}
}
/*South West*/
if((currentNumber+9) > 0 && (currentNumber+9) < maxValue){
if($("#"+(currentNumber+9)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber+9)) == -1){
toBeReplaced.push(currentNumber+9);
}
}
/*West*/
if((currentNumber-1) > 0 && (currentNumber-1) < maxValue){
if($("#"+(currentNumber-1)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber-1)) == -1){
toBeReplaced.push(currentNumber-1);
}
}
/*North West*/
if((currentNumber-11) > 0 && (currentNumber-11) < maxValue){
if($("#"+(currentNumber-11)).hasClass("valid")){
check ++;
}
if(toBeReplaced.indexOf((currentNumber-11)) == -1){
toBeReplaced.push(currentNumber-11);
}
}
if(livingCell){
if(check == 0 || check == 1 ){
if(toRemoveClass.indexOf(currentNumber) == -1){
toRemoveClass.push(currentNumber);
}
}
if(check == 4 || check == 5 || check == 6 || check == 7 || check == 8 ){
if(toRemoveClass.indexOf(currentNumber) == -1){
toRemoveClass.push(currentNumber);
}
}
if(check == 2 || check == 3){
if(toAddClass.indexOf(currentNumber) == -1){
toAddClass.push(currentNumber);
}
}
} else {
if(check == 3){
if(toAddClass.indexOf(currentNumber) == -1){
toAddClass.push(currentNumber);
}
}
}
}
checkAgain(toBeReplaced);
}
for(var i=0; i<toRemoveClass.length; i++){
$("#"+toRemoveClass[i]).removeClass("valid");
}
for(var i=0; i<toAddClass.length; i++){
$("#"+toAddClass[i]).addClass("valid");
}
toBeReplaced = toAddClass;
if(toAddClass.length == 0){
//exit
return;
} else {
setInterval(function(){
gol($.unique(toBeReplaced));
},1000);
}
selectedCells = [];
toAddClass =[];
toRemoveClass = [];
};
start = function(){
if(selectedCells.length == 0){
alert("select cell");
} else {
gol(selectedCells);
}
};
});
})();
body{
background: #BBDEFB ;
}
td {
width: 20px;
height: 20px;
background: #eee;
}
table {
cursor: default;
}
.valid {
background: #00BFA5;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<html>
<head>
<title>Conways Game of Life</title>
<link rel="stylesheet" type="text/css" href="gameOfLife.css">
</head>
<body>
<h1><code>Conway's game of life</code></h1>
<div id="container">
<h2><code>enter row * columns</code></h2>
<form>
<code>row ★ column : </code>
<input id="rowNo" type="text"/> ★
<input id="columnNo" type="text"/>
</form>
<button id="submit"> Submit </button>
<br><br>
</div>
<table class="table"></table>
<br><br>
<button onClick="start()"> start </button>
<br><br>
<h2><code> Rules </code></h2>
<code>1. Any live cell with fewer than two live neighbours dies,
as if caused by underpopulation.</code><br>
<code>2. Any live cell with more than three live neighbours dies,
as if by overcrowding.</code><br>
<code>3. Any live cell with two or three live neighbours lives
on to the next generation.</code><br>
<code>4. Any dead cell with exactly three live neighbours becomes
a live cell.</code>
<script type="text/javascript" src="gameOfLife.js"></script>
</body>
</html>
无需深入挖掘代码。通过使用col和row索引构建ID,因此第一行将获得类似11, 12, 13, 14, 15, ... 110, 111, 112
等的内容。如果没有分隔符,第十一行第一元素的ID也将是111。只要您使用一种分隔符,如"_",您的ID就会是唯一的:再次使用1_1, 1_2
。
for(var row=1; row<=noOfRow; row++){
for(var col=1; col<=noOfColumn; col++){
column += "<td id =" + inc+"_"+col + "> </td>";
/* you also could add data attributes:
data-row='""+row+"'" data-col='""+col+"'"
*/
}
appendRow += "<tr>"+column+"</tr>";
column= "";
inc++;
}
查看您的代码,我认为您会遇到其他问题,因为有很多代码与"10"有关。例如:if((currentNumber-9) > 0 && (currentNumber-9) < maxValue){
-如果您的行数超过9行,这将不起作用。但修复这个问题将是整个游戏的重写版本。
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