onload 不会在 Firefox 中使用 createObjectURL img.src 触发

onload is not firing with createObjectURL img.src in Firefox

本文关键字:createObjectURL img src 触发 Firefox onload      更新时间:2023-09-26

我有以下代码。它完全可以正常工作,并且正如预期的那样,在Chrome中。但是,在Firefox中,它记录了"转换",但从未记录"加载"。没有JS错误或任何东西。加载只是不触发。我似乎在谷歌或堆栈溢出上找不到太多。许多人说加载不会为缓存的图像触发,但这些不应该被缓存,即使它们是,我也无法缓存破坏它们(对吧?

  flattenImage: function(file, callback){
    // Safari uses webkitURL
    var URL = window.URL || window.webkitURL;
    var canPreformat = !!(window.Blob && window.Uint8Array && URL && URL.createObjectURL);
    // If we have all features we need to preformat on the client and the image
    // isn't already flattened (jpeg), DO IT
    if (canPreformat && !file.type.test(/jpe?g/i)) {
      console.log('CONVERT');
      var thiz = this;
      var c = document.createElement('canvas');
      var ctx = c.getContext('2d');
      var img = new Image;
      // Makes a blob URL from the file given.
      img.onload = function() {
        console.log('LOADED');
        c.width = this.width;
        c.height = this.height;
        // Take the img that was added and copy it to the canvas
        ctx.drawImage(img, 0, 0);
        // Put the image on top of everything else
        ctx.globalCompositeOperation = 'destination-atop';
        // Any transparency should become white (instead of the default black)
        ctx.fillStyle = "#fff";
        ctx.fillRect(0, 0, this.width, this.height);
        // Save canvas as a base64'd jpeg
        var dataURL = c.toDataURL("image/jpeg");
        // The following blob lines take the base64 encoded image and then
        // convert it to a jpeg "file". This allows us to do a real file
        // upload rather than needing to send a base64 string.
        var blobBin = atob(dataURL.split(',')[1]);
        var array = [];
        for(var i = 0; i < blobBin.length; i++) {
          array.push(blobBin.charCodeAt(i));
        }
        callback.call(thiz, new Blob([new Uint8Array(array)], {type: 'image/jpeg'}));
      }
      img.src = URL.createObjectURL(file);
    }
    // If we don't have all the features just return the same file given to us
    else {
      console.log('NOPE')
      callback.call(this, file);
    }
  }

我通过使用createObjectURL而是像这样使用FileReader来解决这个问题:

flattenImage: function(file, callback){
    // Safari uses webkitURL
    var URL = window.URL || window.webkitURL;
    var canPreformat = !!(window.FileReader && window.Blob && window.Uint8Array);
    // If we have all features we need to preformat on the client and the image
    // isn't already flattened (jpeg), DO IT
    if (canPreformat && !file.type.test(/jpe?g/i)) {
      console.log('CONVERT');
      var thiz = this;
      var c = document.createElement('canvas');
      var ctx = c.getContext('2d');
      var reader = new FileReader();
      var img = new Image;
      // Once the image is loaded from FileReader set the src of the image to
      // the base64'd result. This will trigger the img.onload
      reader.onload = function (ev) {
        img.src = ev.target.result;
      };
      // Makes a blob URL from the file given.
      img.onload = function() {
        console.log('LOADED');
        c.width = this.width;
        c.height = this.height;
        // Take the img that was added and copy it to the canvas
        ctx.drawImage(img, 0, 0);
        // Put the image on top of everything else
        ctx.globalCompositeOperation = 'destination-atop';
        // Any transparency should become white (instead of the default black)
        ctx.fillStyle = "#fff";
        ctx.fillRect(0, 0, this.width, this.height);
        // Save canvas as a base64'd jpeg
        var dataURL = c.toDataURL("image/jpeg");
        // The following blob lines take the base64 encoded image and then
        // convert it to a jpeg "file". This allows us to do a real file
        // upload rather than needing to send a base64 string.
        var blobBin = atob(dataURL.split(',')[1]);
        var array = [];
        for(var i = 0; i < blobBin.length; i++) {
          array.push(blobBin.charCodeAt(i));
        }
        callback.call(thiz, new Blob([new Uint8Array(array)], {type: 'image/jpeg'}));
      }
      reader.readAsDataURL(file);
    }
    // If we don't have all the features just return the same file given to us
    else {
      callback.call(this, file);
    }
  }