如何禁用一个可拖动的,即使掉到了错误的可拖动中

how to disable a draggable even if dropped into wrong droppable

本文关键字:拖动 错误 一个 何禁用      更新时间:2023-09-26

我知道如何在将对象拖动到正确的可丢弃对象中时禁用可拖动,如下所示,但在将对象拖到错误的可丢弃文件中时却不会。我希望用户即使答案不正确也不能再次拖动,这意味着只有一次尝试。我使用edge animate,它使用了与普通JavaScript不同的语法来获取元素,但其余的都是一样的。下面是我的代码和注释。

for(j=0;j<35;j++){
    sym.$(answers1[j]).addClass('drag'+j);
    sym.$('.drag'+j).draggable({
    //revert: "invalid"   // I do not want revert in any case
    stop: function(){
        $(this).draggable('disabled');  // will disable when dropped anywhere
        //I want only when into the wrong droppable - 
        //so almost good but not quite right.
    }           
});
sym.$(droppables[j]).droppable({
    accept: ".drag"+j,
    drop: function(event,ui){
    ui.draggable.draggable( 'destroy' );  // the correct answer is disabled
    //I could have used 'disabled' here since it does the same as 'destroy'.
    } 
});

基本上,您的问题是通过同时使用acceptdrop选项,使drop仅对接受的元素执行。

为了实现您想要的,您必须使用其他方法来定义draggable与其"正确"droppable之间的关系。

例如,您可以为每个droppable添加一个数据属性,该属性包含已接受的draggable(比如data-accept="drag1")的类。然后,您可以从droppables中删除accept选项,并在它们的drop处理程序中手动检查类是否匹配,类似

drop: function( event, ui ) {
   if (ui.draggable.hasClass( $(this).data('accept') )) { 
        // correct match
   }
   // anyway disable the draggable
   ui.draggable.draggable('disable');
}

这里有一个演示:JSFiddle

在得到一些澄清后,我提供了这个替代解决方案。有了多个答案和放置它们的位置,当一个答案被丢弃时,就不应该再接受答案,用户也不应该再进一步移动该答案。

工作示例:https://jsfiddle.net/Twisty/crdxcg90/3/

HTML

<div>
  <h4>Put the family members in order of youngest to oldest.</h4>
  <p class="drag answer" id="1">Homer</p>
  <p class="drag answer" id="2">Marge</p>
  <p class="drag answer" id="3">Bart</p>
  <p class="drag answer" id="4">Lisa</p>
  <p class="drag answer" id="5">Maggie</p>
</div>
<div class="dropzone drop1" id="drop-1">Youngest</div>
<div class="dropzone drop2" id="drop-2">2</div>
<div class="dropzone drop3" id="drop-3">3</div>
<div class="dropzone drop4" id="drop-4">4</div>
<div class="dropzone drop5" id="drop-5">Oldest</div>

CSS

.drag {
  background: #ccc;
  padding: 3px;
  width: 60px;
  text-align: center;
  margin: 2px;
}
.dropzone {
  width: 100px;
  height: 50px;
  background: #0f0;
  float: left;
  text-align: center;
  margin: 2px;
}
.answered {
  background: #cfc;
}

JQuery

$(function() {
  $(".answer").draggable({
    revert: "invalid"
  });
  $(".dropzone").droppable({
    drop: function(e, ui) {
      $(e.target).addClass("answerswered");
      ui.draggable.draggable("destroy");
      $(this).droppable("option", "accept", function() {
        return false;
      });
    }
  });
});

你需要根据你的具体作业进行调整,但如果答案的数量经常变化,这可能会让你更容易,也会更灵活。

更新

看了你的样品后,我可以更多地了解你想要什么。希望这将帮助你:

https://jsfiddle.net/Twisty/crdxcg90/6/

var answers1 = [1, 3, 5];
var coins = 0;
$(function() {
  $(".answer").draggable({
    revert: "invalid"
  });
  $(".dropzone").droppable({
    drop: function(e, ui) {
      $(e.target).addClass("answerswered");
      var t = parseInt($(e.target).attr("id").substring(5));
      var a = parseInt(ui.draggable.attr("id"));
      if (answers1[t] === a) {
        $(e.target).addClass("correct");
        coins++;
      }
      ui.draggable.draggable("destroy");
      $(this).droppable("option", "accept", false);
      $("#coins").html(coins);
    },
    tolerance: "fit"
  });
});

当物体掉落时,它会检查answers1中的位置。如果掉落与答案匹配,我们会将其标记为正确,并奖励一枚硬币。

这是在Edge Animate中完成的最后一个正确方法。在Edge Animate中使用data()的方式与普通的javascript和html有点不同。我们使用它是为了能够将数据值与变量ID的值进行比较。我们还为draggable使用了一个类,并在UI中为没有可丢弃项(distributors)的draggable添加了该类,这样它们仍然可以被拖动并放置在可丢弃项中,并充当所有其他draggable。然后我们在dropEvent函数中添加了conditional。

//'level1-D','level1-E','level1-F'  added the drag class in the UI for distractors.
var answers1 = [
'level1-A','level1-B','level1-C',
'level2-A','level2-B','level2-C',
'level3-A','level3-B','level3-C',
'level4-A','level4-B',
'level5-A','level5-B','level5-C',
'level6-A','level6-B','level6-C',
'level7-A','level7-B','level7-C','level7-D',
'level8-A','level8-B','level8-C','level8-D','level8-E',
'level9-A','level9-B','level9-C',
'level10-A','level10-B','level10-C',
];
var droppables = [
'dp0' ,'dp1' ,'dp2' ,'dp3' ,'dp4' ,'dp5' ,'dp8','dp6','dp7','dp9',
'dp10','dp13','dp11','dp12','dp15','dp16','dp14','dp19','dp17','dp20',
'dp18','dp23','dp22','dp21','dp25','dp24','dp27','dp26','dp28','dp29','dp30','dp31'
];
for(j=0;j<32;j++){
    // draggables
    sym.$(answers1[j]).addClass('drag');
    // droppables
    sym.$(droppables[j]).droppable({
    accept:'.drag',
    drop: dropEvent
    }).data('answer', answers1[j]);  // use data to be able to compare gives the same name as the draggables
}// end for loop
sym.$('.drag').draggable({
        revert : "invalid"      
});
k=0;
function dropEvent(event, ui){
    ui.draggable.draggable('option', 'revert' , false );
    ui.draggable.draggable('option','disabled', true ); 
    ui.draggable.position( { of: $(this), my: 'center', at: 'middle' } );
    ID = ui.draggable.attr("id").replace('Stage_','');
   if(ID == $(this).data('answer')){  // retrieve the data info and compare to ID 
       k++;
        sym.getSymbol("meter").play();
        sym.getSymbol("coinAnimation").play(0); 
        sym.$(ID + '-result').css({'opacity':1.0});
        sym.$("boxScore").html(k);
        sym.$("score").html(k+'/32');
        if (music.paused ) {
            correct.pause();    
        } else {
            correct.currentTime = 0;
            correct.play();
        }
    }// end if
}