插座.IO - 同一登录用户在两个不同浏览器中使用 socket.id

SOCKET.IO - Usage of socket.id in two different browsers for same logged in user

本文关键字:浏览器 两个 id socket IO 登录 用户 插座      更新时间:2023-09-26

这更像是一个关于在您想要为一个用户触发套接字事件的情况下该怎么做的问题,该套接字事件可能登录到另一个浏览器。

我有几个函数可以实时更新用户的工作区(在可由其他用户分配的其他工作区队列中);但是,如果用户同时登录到另一个浏览器,并在一个浏览器中进行更新,则它不会在另一个浏览器中更新(因为它们具有不同的 socket.id)。

我不知道该怎么办...我可以根据登录人员的用户 ID 来做到这一点,但目前我的套接字代码没有任何会话变量的范围,尽管有会话套接字等模块 - 我不确定这是否是正确的路径下降。

谁能建议我解决这个问题的方法?

如果您不使用任何集群,则可以遵循我在 Miaou 聊天中采用的方法:我只需将用户设置为套接字对象的属性,并在必要时迭代套接字。这允许一些功利功能。

下面是(简化的)相关代码。

io.on('connect', function(socket){
    ...
    var userId = session.passport.user;
    if (!userId) return die("no authenticated user in socket's session");
    ...
    var shoe = new Shoe(socket, completeUser) // <=== bindind user socket here 
    // socket event binding here

鞋子对象:

// A shoe embeds a socket and is provided to controlers and plugins.
// It's kept in memory by the closures of the socket event handlers
function Shoe(socket, completeUser){
    this.socket = socket;
    this.completeUser = completeUser;
    this.publicUser = {id:completeUser.id, name:completeUser.name};
    this.room;
    socket['publicUser'] = this.publicUser;
    this.emit = socket.emit.bind(socket);
}
var Shoes = Shoe.prototype;

// emits something to all sockets of a given user. Returns the number of sockets
Shoes.emitToAllSocketsOfUser = function(key, args, onlyOtherSockets){
    var currentUserId = this.publicUser.id,
        nbs = 0;
    for (var clientId in io.sockets.connected) {
        var socket = io.sockets.connected[clientId];
        if (onlyOtherSockets && socket === this.socket) continue;
        if (socket && socket.publicUser && socket.publicUser.id===currentUserId) {
            socket.emit(key, args);
            nbs++;
        }
    }
    return nbs;
}
// returns the socket of the passed user if he's in the same room
Shoes.userSocket = function(userIdOrName) {
    var clients = io.sockets.adapter.rooms[this.room.id],
        sockets = [];
    for (var clientId in clients) {
        var socket = io.sockets.connected[clientId];
        if (socket && socket.publicUser && (socket.publicUser.id===userIdOrName||socket.publicUser.name===userIdOrName)) {
            return socket;
        }       
    }
}
// returns the ids of the rooms to which the user is currently connected
Shoes.userRooms = function(){
    var rooms = [],
        uid = this.publicUser.id;
        iorooms = io.sockets.adapter.rooms;
    for (var roomId in iorooms) {
        if (+roomId!=roomId) continue;
        var clients = io.sockets.adapter.rooms[roomId];
        for (var clientId in clients) {
            var socket = io.sockets.connected[clientId];
            if (socket && socket.publicUser && socket.publicUser.id===uid) {
                rooms.push(roomId);
                break;
            }
        }   
    }
    return rooms;
}

// returns the first found socket of the passed user (may be in another room)
function anyUserSocket(userIdOrName) {
    for (var clientId in io.sockets.connected) {
        var socket = io.sockets.connected[clientId];
        if (socket.publicUser && (socket.publicUser.id===userIdOrName||socket.publicUser.name===userIdOrName)) {
            return socket;
        }
    }
}
// closes all sockets from a user in a given room
exports.throwOut = function(userId, roomId, text){
    var clients = io.sockets.adapter.rooms[roomId];;
    for (var clientId in clients) {
        var socket = io.sockets.connected[clientId];
        if (socket.publicUser && socket.publicUser.id===userId) {
            if (text) socket.emit('miaou.error', text);
            socket.disconnect('unauthorized');
        }
    }
}

真实代码

现在,使用基于 ES6 的节点版本和 WeakMap,我可能会实现更直接的映射,但我描述的解决方案足够健壮和高效。

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