刽子手更新 OO 值数组

Hangman updating OO value array

本文关键字:数组 OO 更新 刽子手      更新时间:2023-09-26

我正在用PHP和JS编写一个刽子手游戏,但我遇到了问题。我有两个数组,具有正确字母的答案数组,以及包含用户正确猜测的用户答案数组。

用户答案猜测数组以下划线开头,因为没有猜测是正确的 _ _ _

我想更新这个数组,并在用户猜对时将正确的字母放入正确的字段中 _ A _;

当我var_dump updateAnswer(( 函数时,用户答案数组已更改并添加了正确的字母,但是当我从 returnUserAnswer 中提取时,数组没有。

该库只被调用一次,所以__construct不是问题。

<?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); 
class Word {
private $answer;
public $usrAnswer;
function __construct(){
$this->answer = array('C','A','T');
$this->usrAnswer = array('_','_','_');
}
function returnUserAnswer(){
return $this->usrAnswer;
}
function updateAnswer($letter,$try){
    $change = array($try => $letter);
    $this->usrAnswer = array_replace($this->usrAnswer,$change);
}
function guess($letter){
    $try = array_search($letter,$this->answer);
    if($try === FALSE){ 
    return false;
    }else{ 
    $this->updateAnswer($letter,$try);return $try;      
    }
}
}

由于 JavaScript 标签,我假设您正在编写一个使用 AJAX 请求的 hangman 实现。如果这个假设是正确的,那么你的这个陈述是错误的:

该库只被调用一次__construct所以这不是问题。

PHP 是无状态的。这意味着,对于服务器收到的每个请求,您的类都会实例化,并且在发送响应时,对所有实例的所有更改都将丢失。因此,ajax 驱动的流如下所示:

[request 1] => new Word --> constructor initialize $usrAnswer to ['_','_','_']
                                        initialize $answer to ['C', 'A', 'T']
            => destroy instances and resources
            => send response
[request 2] => guess a letter (send via AJAX)
            => new Word --> constructor is called, same as request 1
            => update $usrAnswer
            => destroy instance
            => send response
[request 3] => see [request 2]
[request N] => see [request 2]

然后,你需要做的是让 JavaScript 在每个请求上发送猜测答案的完整状态,而不仅仅是一个字母。类似于以下对象的内容就可以了:

var requestData = {
    state: {
        validGuesses: ['A'],
        invalidGuesses: ['X', 'Q'] //<-- number of attempts, check if current guess is not a duplicate
    },
    guess: 'C'
};

然后,在服务器端(在 PHP 中(,更改构造函数以接受参数(在这种情况下使用数组即可(。顺便说一句,下面的代码应用了编码标准,我真的建议您也遵循这些标准:

public function __construct(array $userState = array())
{
    $this->answer = ['C', 'A', 'T'];
    $this->usrAnswer = ['_','_','_'];
    foreach ($userState as $value) {
        $key = array_search($value, $this->answer);
        if ($key === false) {
            //handle invalid state, I'd suggest:
            throw new InvalidArgumentException(
                sprintf('%s is not a valid answer', $value)
            );
        }
        $this->usrAnswer[$key] = $value;
    }
}

现在,当您调用 guess 时,$usrAnswer的值将是正确的。

更新:
为了澄清我的最后一条评论(关于向构造函数添加$answer参数(,我会这样做:

public function __construct($answer = 'CAT', array $state = [])
{
    $this->answer = str_split(strtoupper($answer));//ensure upper-case, create array
    //create array containing the correct amount of _ chars
    $this->usrAnswer = array_fill(0, strlen($answer), '_');
    foreach ($state as $value) {
        $key = array_search($value, $this->answer);
        if ($key === false) {
            throw new InvalidArgumentException(
                sprintf('%s is not a valid answer', $value)
            );
        }
        $this->usrAnswer[$key] = $value;
    }
    //replace _ with dash, if the answer contains dashes (eg ice-cream)
    $pos = -1;
    while (($pos = strpos($answer, '-', $pos +1)) !== false) {
        $this->usrAnswer[$pos] = '-';
    }
}

就使用该类而言,没有什么真正改变:

$cat = new Word();

除非 ajax 请求需要处理:

$cat = new Word('cat', $state);//where $state is the request data

再比如:

$iceCream = new Word('ice-cream', ['C', 'A']);
//sets usrAnswer to _C_-C__A_
$iceCream->guess('I');
//usrAnswer is now IC_-C__A_