如何在 Firechat 中创建聊天室

How do I create chat rooms in Firechat?

本文关键字:创建 聊天室 Firechat      更新时间:2023-09-26

我正在使用Firechat,并且能够成功启动聊天窗口。我使用的是 Firebase 自定义身份验证,我可以毫无问题地登录。但是,我现在尝试创建一个新的聊天室,然后进入它。根据Firechat文档,我做了以下工作:

<!doctype html>
<html>
<head>
<title>Test</title>
<meta charset="UTF-8" />
<script src='https://cdn.firebase.com/js/client/2.0.2/firebase.js'></script>
<link rel='stylesheet' href='https://cdn.firebase.com/libs/firechat/2.0.1/firechat.min.css' />
<script src='https://cdn.firebase.com/libs/firechat/2.0.1/firechat.min.js'></script>
</head>
<body>
    <script type='text/javascript'>
    var fireBase = new Firebase("https://XXXXXXXXX.firebaseio.com/");
    function initChat(authData) {
      var Firechat = new FirechatUI(fireBase, document.getElementById('firechat'));
      Firechat.setUser(authData.uid, "Username");
      Firechat.createRoom("Test chat room", "public");
    }
    fireBase.authWithCustomToken("UNIQUE_TOKEN", function(error, authData) {
      if (error) {
        console.log("Login Failed!", error);
      } else {
        console.log("Login successful", authData);
        initChat(authData);
      }
    });
    </script>
    <div id='firechat'>
    </div>
</body>
</html>

在javascript控制台中,我可以看到登录成功:

Login successful Object { auth: Object, expires: XXXXXXXXX, token: "XXXXXXXX…", uid: "XXXXXX", provider: "custom" } 

但是找不到创建房间函数:

TypeError: Firechat.createRoom is not a function

知道这里出了什么问题吗?

从文档中: Firechat.createRoom(roomName, roomType, callback(roomId))

使用给定名称(字符串(和类型(字符串 - 公共或专用(创建新聊天室,并在完成后使用聊天室 ID 调用回调。


您似乎没有回调。


 Firechat.prototype.createRoom = function(roomName, roomType, callback) {
    var self = this,
        newRoomRef = this._roomRef.push();
    var newRoom = {
      id: newRoomRef.name(),
      name: roomName,
      type: roomType || 'public',
      createdByUserId: this._userId,
      createdAt: Firebase.ServerValue.TIMESTAMP
    };
    if (roomType === 'private') {
      newRoom.authorizedUsers = {};
      newRoom.authorizedUsers[this._userId] = true;
    }
    newRoomRef.set(newRoom, function(error) {
      if (!error) {
        self.enterRoom(newRoomRef.name());
      }
      if (callback) {
        callback(newRoomRef.name());
      }
    });
  };

来源: https://firechat.firebaseapp.com/docs/firechat.html

因此,事实证明Firechat javascript插件中使用了两个类(这是正确的词(:

var chat = new FirechatUI
var chat = new Firechat

因为它们看起来很相似,我没有注意到差异。在文档中,我无法找到FirechatUI实例的详细信息(尽管在github自述文件中建议使用此代码(。

所以无论如何,问题是new FirechatUI加载聊天的实际 UI。 new Firechat加载允许您与聊天插件(但不 UI(通信的 API。这是一个重要的区别。此处找到的文档仅与 API 相关,因此如果您启动new Firechat实例。但是,诀窍是启动并运行 UI,然后直接与之交互(执行创建新房间或进入房间等操作(。老实说,我没有找到如何以官方/推荐的方式做到这一点。我唯一能想到的就是一个黑客。这很丑陋,但它有效。下面的代码包括创建新聊天室(使用 Firechat(和在 UI 中打开特定聊天室的功能(该位被黑客入侵,因为我找不到直接与 UI 交互的方法(。

<!doctype html>
<html>
<head>
<meta charset="UTF-8" />
<title>Title</title>
<!-- jQuery -->
<script src='https://cdnjs.cloudflare.com/ajax/libs/jquery/2.1.1/jquery.min.js'></script>
<!-- Firebase -->
<script src='https://cdn.firebase.com/js/client/2.1.0/firebase.js'></script>
<!-- Firechat -->
<link rel='stylesheet' href='https://cdn.firebase.com/libs/firechat/2.0.1/firechat.min.css' />
<script src='https://cdn.firebase.com/libs/firechat/2.0.1/firechat.min.js'></script>
<!-- This plugin here: https://gist.github.com/buu700/4200601 -->
<script type="text/javascript" src="js/arrive.js"></script>
<style type="text/css">
#firechat{width:400px}
</style>
</head>
<body>
<h1>Test</h1>
    <script type='text/javascript'>
    var fireBase = new Firebase("https://XXXXXX.firebaseio.com/");
    function roomChatSetup(authData) {
        var chat = new Firechat(fireBase);
        chat.setUser(authData.uid, "My User Name", function(user) {
          console.log("Creating chatroom...");
          chat.createRoom("New Chatroom Name", "public", function(roomId) {
            console.log("Created room "+roomId);
          });
        $("#firechat").html("<div class='alert alert-success'>Your chatroom has been set up. Refresh to view</div>");
       });
    }
    function initChat(authData) {
        var chatUI = new FirechatUI(fireBase, document.getElementById('firechat'));
        chatUI.setUser(authData.uid, "My User Name");
        console.log("Simulating clicks...");
        $("#firechat-tab-content div.tab-pane").waitUntilExists(function(){
          console.log("Close all other tabs by simulating clicking the X button");
          $("#firechat-tab-content div.tab-pane:not(#XXXXXXXXX) a.close").click(); // XXXXX should have the chatroom name of the one you want to open
        });
        $("#firechat-btn-rooms").waitUntilExists(function(){
          $("#firechat-btn-rooms").click();
          console.log("Open submenu to load all possible rooms");
        });
        $("li[data-room-id='XXXXXXXXXXXXX']").waitUntilExists(function(){
          $("li[data-room-id='XXXXXXXXXX'] a").click();
          console.log("Simulating clicking on chatroom XXXXXXXXXXXXXX");
        });
    }
    fireBase.authWithCustomToken("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", function(error, authData) {
      if (error) {
        console.log("Login Failed!", error);
      } else {
        console.log("Login successful", authData);
            // Here you can use a programming language to decide. If you already have a
            // chatroom, run initChat. If you don't, run createRoom. I haven't been 
            // able to run them both at the same time. 
            initChat(authData);
            // or:
            roomChatSetup(authData);
         }
    });
    </script>
    <div id="firechat"></div>
</body>
</html>

FirechatUI 对象与 Firechat 对象是分开的。FirechatUI没有与Firechat相同的方法。

为了从FirechatUI对象获取关联的Firechat对象,您可以执行以下操作:

let chatUI = new FirechatUI(chatRef, document.getElementById("firechat-wrapper"));
let chat = chatUI._chat;

然后,您可以毫无问题地执行任何正常的Firechat操作。

chat.setUser(user.uid, firstName, function(user) {
    chat.resumeSession();
});

请记住,_chat元素实际上不应该被使用(正如你从命名约定中可以看出的那样(,但由于FirechatUI没有正确公开足够的功能,这可能是最干净的方法。