用javascript实现if-then-else-if-else堆栈的更简单方法是什么

What is simpler way to achieve an if then else if else stack in javascript

本文关键字:更简单 方法 是什么 堆栈 javascript 实现 if-then-else-if-else      更新时间:2023-09-26

有没有一种方法可以简化它,或者我可以使用一种更简洁的形式?所包含的逻辑都是正确的。它看起来像是很多returnelse if

mode = (function(mode, current, proposed, origins, destinations) {
            if (mode === 'none') {
                return 'project';
            } else if (proposed.count === 0) {
                return 'unseated';
            } else if (current.count > proposed.count && proposed.count > 0) {
                return 'reducing';
            } else if (proposed.count === destinations.count && destinations.count > 1 && current.count === 0) {
                return 'newplus';
            } else if (proposed.count === destinations.count && current.count === 0) {
                return 'new';
            } else if (proposed.count > destinations.count) {
                return 'increasing';
            } else if (proposed.count === destinations.count && destinations.count > origins.count) {
                return 'moveplus';
            } else {
                return 'move';
            }
        }(moves.register[staff].move, {count: mode.currentDesks}, {count: mode.proposedDesks}, {count: mode.origins}, {count: mode.destinations})));

我之前使用了一个嵌套的三进制,它稍微短了一点,但我认为更容易出错,更难阅读(由于代码进化而不是复制错误,结果略有不同):

mode = 
(moves.register[staff].move === 'none') ? 'project' :
    (mode.proposedDesks === 0) ? 'unseated' :
        (mode.currentDesks > mode.proposedDesks && mode.proposedDesks > 0) ? 'reducing' :
            (mode.proposedDesks === mode.destinations && mode.destinations > 1 && mode.currentDesks === 0) ? 'newplus' :
                (mode.proposedDesks === mode.destinations && mode.currentDesks === 0) ? 'new' :
                    (mode.proposedDesks > mode.destinations) ? 'additional' :
                        (mode.proposedDesks === mode.destinations && mode.destinations === mode.origins) ? 'move' :
                            (mode.proposedDesks === mode.destinations && mode.destinations > mode.origins) ? 'moveplus' :
                                'other';

因此,虽然我喜欢if…then…elseif堆栈的易读性,但它感觉比它可能的更详细。我不认为我在寻找switch…case版本。由于比较变量的数量,它没有完全削减它,并且在switch…case中嵌套if语句或在if…then…else中嵌套三元运算符感觉是错误的。

我本能地认为我想要一种矩阵形式,其中返回值在网格中,并且不知何故,对各种逐位条件的矩阵计算返回了正确的结果。不过,我怀疑这将是紧凑代码胜过易读性的胜利。

有什么建议吗?

注意。选择变量名称(包括向每个变量添加count属性,而不是按原样命名变量或不指示变量为计数)是为了便于阅读

您可以使用var来存储您的选择,并在结束时返回

    mode = (function(mode, current, proposed, origins, destinations) {
                var varName='move';
                if (mode === 'none') {
                    varName='project';
                } else if (proposed.count === 0) {
                    varName='unseated';
                } else if (current.count > proposed.count && proposed.count > 0) {
                    varName= 'reducing';
                } else if (proposed.count === destinations.count && destinations.count > 1 && current.count === 0) {
                    varName= 'newplus';
                } else if (proposed.count === destinations.count && current.count === 0) {
                    varName='new';
                } else if (proposed.count > destinations.count) {
                    varName= 'increasing';
                } else if (proposed.count === destinations.count && destinations.count > origins.count) {
                    varName= 'moveplus';
                }             
}(moves.register[staff].move, {count: mode.currentDesks}, {count: mode.proposedDesks}, {count: mode.origins}, {count: mode.destinations})));