连接相邻的矩形

Connect Rectangles that are adjacent?

本文关键字:连接      更新时间:2023-09-26

我想连接Array中的矩形对象,它们并排(相邻)。例如:(结构:"{x:x-Postion,y:y-Postion,x1:width,y1:height}")

{x: 0, y: 0, x1: 3, y1: 2}, {x: 0, y: 2, x1: 3, y1: 2}

可以把(我想要的)放在一起:

{x: 0, y: 0, x1: 3, y1: 4}

到目前为止,我还找不到解决我问题的方法,所以我希望你能帮助我。这是我阵列的一部分,我想在那里找到这些并排的矩形,并将它们保存在一个新的阵列中:

[{x:0, y: 0, x1:3, y1:2},{x:0, y: 2, x1:3, y1:2},{x:0, y: 4, x1:3, y1:2},{x:0, y: 6, x1:3, y1:2},{x:0, y: 8, x1:3, y1:2},{x:0, y: 10, x1:3, y1:2},{x:0, y: 12, x1:3, y1:2},{x:0, y: 14, x1:3, y1:2},{x:0, y: 16, x1:3, y1:2},{x:0, y: 18, x1:3, y1:2},{x:0, y: 20, x1:3, y1:2},{x:0, y: 22, x1:3, y1:2},{x:0, y: 24, x1:3, y1:2},{x:0, y: 26, x1:3, y1:2},{x:0, y: 28, x1:3, y1:2},{x:0, y: 30, x1:3, y1:2}//[...]so on

这样就可以了。一开始我无法识别矩形是叠在一起的。我必须考虑各种情况。我相信,如果矩形的接触边大小相同,它会递归地搜索和合并矩形所在的位置。

var rects = [{x:0, y: 0, x1:3, y1:2},{x:0, y: 2, x1:3, y1:2},{x:0, y: 4, x1:3, y1:2},{x:0, y: 6, x1:3, y1:2},{x:0, y: 8, x1:3, y1:2},{x:0, y: 10, x1:3, y1:2},{x:0, y: 12, x1:3, y1:2},{x:0, y: 14, x1:3, y1:2},{x:0, y: 16, x1:3, y1:2},{x:0, y: 18, x1:3, y1:2},{x:0, y: 20, x1:3, y1:2},{x:0, y: 22, x1:3, y1:2},{x:0, y: 24, x1:3, y1:2},{x:0, y: 26, x1:3, y1:2},{x:0, y: 28, x1:3, y1:2},{x:0, y: 30, x1:3, y1:2}];
function rectsReduce(arr){
  function mergeRects(r,sa,a,i){
  	
    function compare(r1,r2){
      return r1.y == r2.y ? r1.x >  r2.x ? r1.x - r2.x == r2.x1
                                         : r2.x - r1.x == r1.x1
                          : r1.x == r2.x ? r1.y > r2.y ? r1.y - r2.y == r2.y1
                                                       : r2.y - r1.y == r1.y1
                                         : false;
    }
  	
    var fi = sa.findIndex(e => compare(r,e))+i+1,
    r2 = ~fi ? a.splice(fi,1)[0] : void 0;
	return !!r2 && { x : Math.min(r.x, r2.x),
	                 y : Math.min(r.y, r2.y),
	                x1 : r.x == r2.x ? r.x1 : r.x1 + r2.x1,
	                y1 : r.y == r2.y ? r.y1 : r.y1 + r2.y1};
  }
	
  return arr.reduce((p,c,i,a) => { var mergedRect = {};
                                   a.length > 1 && (mergedRect = mergeRects(c,p.slice(i+1),a,i),
                                                    !!mergedRect && (p[i] = mergedRect,
                                                    p = rectsReduce(p)));
	                           return p},arr);	
}
document.write("<pre>" + JSON.stringify(rectsReduce(rects)) + "</pre>");

O(n^2)解决方案如下:

foreach rect as rect1:
  foreach rect as rect2:
    // rect1 above rect2
    if rect1.x == rect2.x && rect1.x1 + rect1.x == rect2.x1 + rect2.x && rect1.y1 + rect1.y == rect2.y:
      outrect = {rect1.x, rect1.x1, rect1.y, rect2.y1+rect1.y1}
      array.remove(rect1,rect2)
      array.add(outrect)
    // rect1 below rect2
    else if rect1.x == rect2.x && rect1.x1 + rect1.x == rect2.x1 + rect2.x && rect1.y == rect2.y1 + rect2.y:
      outrect = {rect1.x, rect1.x1 + rect1.x, rect2.y, rect2.y1+rect1.y1}
      array.remove(rect1,rect2)
      array.add(outrect)
    // rect1 at right of rect2
    else if rect1.y == rect2.y && rect1.y1 + rect1.y == rect2.y1 + rect2.y && rect1.x == rect2.x1 + rect2.x:
      outrect = {rect2.x, rect1.x1 + rect2.x1, rect1.y, rect1.y1}
      array.remove(rect1,rect2)
      array.add(outrect)
    // rect1 at left of rect2
    else if rect1.y == rect2.y && rect1.y1 + rect1.y == rect2.y1 + rect2.y && rect2.x == rect1.x1 + rect1.x:
      outrect = {rect1.x, rect1.x1 + rect2.x1, rect1.y, rect1.y1}
      array.remove(rect1,rect2)
      array.add(outrect)

(顺便说一句,这只是伪代码)