鼠标移动时获取fabric.js中图像像素的rgb值

get rgb values of pixel of image in fabric.js on mouse move

本文关键字:像素 图像 rgb js 移动 获取 fabric 鼠标      更新时间:2023-09-26

如何在鼠标移动时获取fabric.js中图像的rgb值。我使用了图像对象的getFill()方法,但它正在返回(0,0,0)。请帮助我

FabricJS没有用于获取像素颜色的本地方法。

解决方法是使用本地html5画布来获取像素数据:

  • 创建Fabric图像对象。请确保将crossOrigin指定为"匿名",否则画布将受到安全冲突的影响,然后像素数据将不可用。

  • 收听Fabric的"鼠标:移动"事件。当它启动时,获取当前鼠标位置,并使用本地画布的context.getImageData获取该像素的颜色数组。

祝你的项目好运!

以下是注释代码和演示:

// create a Fabric.Canvas
var canvas = new fabric.Canvas("canvas");
// get a reference to <p id=results></p>
// (used to report pixel color under mouse)
var results = document.getElementById('results');
// get references to the html canvas element & its context
var canvasElement = document.getElementById('canvas');
var ctx = canvasElement.getContext("2d");

// create a test Fabric.Image
addFabricImage('https://cdn.pixabay.com/photo/2019/12/12/05/34/afro-4689826_1280.jpg');
// listen for mouse:move events
canvas.on('mouse:move', function(e) {
  // get the current mouse position
  var mouse = canvas.getPointer(e.e);
  var x = parseInt(mouse.x);
  var y = parseInt(mouse.y);
  // get the color array for the pixel under the mouse
  var px = ctx.getImageData(x, y, 1, 1).data;
  // report that pixel data
  results.innerHTML = 'At [' + x + ' / ' + y + ']: Red/Green/Blue/Alpha = [' + px[0] + ' / ' + px[1] + ' / ' + px[2] + ' / ' + px[3] + ']';
});

// create a Fabric.Image at x,y using a specified imgSrc
function addFabricImage(imgSrc, x, y) {
  // create a new javascript Image object using imgSrc
  var img = new Image();
  // be sure to set crossOrigin or else 
  // cross-domain imgSrc's will taint the canvas
  // and then we can't get the pixel data
  // IMPORTANT!: the source domain must be properly configured 
  // to allow crossOrigin='anonymous'
  img.crossOrigin = 'anonymous';
  // when the Image object is fully loaded, 
  // use it to create a new fabric.Image object
  img.onload = function() {
    var fabImg = new fabric.Image(this, {
      left: 30,
      top: 30
    });
    canvas.add(fabImg);
  }
  // use imgSrc as the image source
  img.src = imgSrc;
}
body {
  background-color: ivory;
}
canvas {
  border: 1px solid red;
}
<script src="http://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.4.0/fabric.min.js"></script>
<p id="results">Move mouse over canvas</p>
<canvas id=canvas width=300 height=300></canvas>